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Currently open for commisions:

– 3D Models (Small/Mid Props, Low-poly characters)
– Storyboards
– Logotypes
– Concept sketches

Skills:

– Drawing/Painting for concept purposes
– Design
– 3D modelling
– Pipelining setup for production process for 3D/2D
– Research and Development for gamedev

Tools:

– 2D: Photoshop, SAI, Illustrator, etc
– 3D: Blender, xNormal, Substance Designer
– Game Engine: UE4